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Devlog · 30 October 2026

The closed alpha opens

Bannerwrath goes into other people's hands for the first time. Here is what you can play, what is still missing and how you can help.

What already runs

  • The battle against the AI on one lane with a choice of difficulty, plus practice rounds without risk.
  • Five heroes – Warrior, Archer, Mage, Warlord and Shadowblade – with four abilities each on Q, W, E and R.
  • Five tower families with two branches each and ranks I to V. With them you shape the maze the monsters have to cross.
  • Sending monsters to your opponent: with offerings to your god. Gold is the only currency.
  • The home camp as the main menu. There you choose your hero and head into battle.

What is still missing

Duels against real players (the PvP Lane) come with the online part, and so do the ruins, where two to five heroes break in together. Bannerwrath is planned for Steam later, there is no date yet. The exact order is on the roadmap, and what runs today and what does not is on Game modes.

Why a closed alpha?

We want to hear early what feels good and what does not, before the game becomes public. The alpha is unfinished and confidential: bugs and rough edges come with it. In return you are there from the start and help shape how Bannerwrath plays.

How you can help

  1. Get a spot: with an invitation code or through the waiting list on the Join the test page.
  2. Play a few battles and notice what grabs you and what slows you down.
  3. Send us your feedback: from test version 10d straight from the game, otherwise through the “Report a bug” form.

Join the test