Now
Closed alpha. Battle against the AI on one lane, five heroes, towers with ranks, home camp as the main menu. A small group of friends tests and reports bugs.
Next
Two lanes and more world. The full battle with a duel map, offerings and god, boss waves, reworked visuals, more towers and gods. After that the step to Steam with a playtest.
After that
Online. Accounts and progress, battle against real players, matchmaking, guilds with renown as cosmetics, and the ruins as co-op for two to five heroes.
Later
Steam Early Access and more. Leaderboards, community town, seasons, new ruins and bosses, a campaign with its own world. On Steam too: no pay-to-win, purchases only for looks.
Order and content are planned, not promised. State: 30 October 2026.