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Devlog

News from development

What is taking shape, what we decide and why. New entries appear here, and you can subscribe to the feed.

  • The path always stays open

    Why you can never block the monsters' path completely in Bannerwrath, and why this fixed rule keeps the maze fair and exciting.

  • The closed alpha opens

    The closed alpha of Bannerwrath opens: what already runs, what is still missing and how you can be there from the very start as a tester.

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