<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
<title>News from development – Bannerwrath</title>
<subtitle>The Bannerwrath devlog: news from the development of the hero tower defense game, decisions we made and a look behind the scenes.</subtitle>
<link rel="self" type="application/atom+xml" href="https://bannerwrath.com/en/devlog/feed.xml"/>
<link rel="alternate" type="text/html" href="https://bannerwrath.com/en/devlog/"/>
<id>https://bannerwrath.com/en/devlog/</id>
<updated>2026-10-30T00:00:00Z</updated>
<author><name>Jan Keiter</name></author>
<entry>
<title>The path always stays open</title>
<link rel="alternate" type="text/html" href="https://bannerwrath.com/en/devlog/path-stays-open/"/>
<id>https://bannerwrath.com/en/devlog/path-stays-open/</id>
<published>2026-10-30T00:00:00Z</published>
<updated>2026-10-30T00:00:00Z</updated>
<summary>Why you can never block the monsters&#x27; path completely in Bannerwrath, and why this fixed rule keeps the maze fair and exciting.</summary>
</entry>
<entry>
<title>The closed alpha opens</title>
<link rel="alternate" type="text/html" href="https://bannerwrath.com/en/devlog/alpha-start/"/>
<id>https://bannerwrath.com/en/devlog/alpha-start/</id>
<published>2026-10-30T00:00:00Z</published>
<updated>2026-10-30T00:00:00Z</updated>
<summary>The closed alpha of Bannerwrath opens: what already runs, what is still missing and how you can be there from the very start as a tester.</summary>
</entry>
</feed>
